I am working on a multiplayer game supporting Android and IOS.

For IOS Game-Center seems promising. But its IOS only.

OpenFeint could be a option, but now GREE has stopped supporting it.

Is there any other multi-platform SDK which I can use for both IOS and Android?


I could not find any good service which provides their own server and SDK for both IOS and android. So finally I chose to go with my own server on AWS-EC2 + python tornado + Websocket. If anyone want to know more plz contact...


closed as off-topic by concept3d, Josh Jan 27 '14 at 16:34

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  • 1
    \$\begingroup\$ Just to clarify, you mean a multiplayer SDK that works across platforms (i.e., Android users can play with iOS users), or just one that will work on each platform? \$\endgroup\$ – Djentleman Jan 3 '13 at 8:59
  • \$\begingroup\$ IOS <-> Android support is not necessary.... Anyways because I couldn't find any good service, I chose to go with my own server... \$\endgroup\$ – user739711 Jan 3 '13 at 11:31

Multiplayer SDK? you don't need an SDK.

Multiplayer works over network, all you need to run a multiplayer game is a discovery service to allow players to start playing together.

  • This can be setup on a LAN using a zeroconf protocol
  • Over the web by using a small web service.

Once the players are interconnected you start sending your data across nodes.

  • \$\begingroup\$ thanks, you are right.. For now I selected to use EC2+python_Tornado+Websocket. \$\endgroup\$ – user739711 Jan 3 '13 at 11:29
  • \$\begingroup\$ node.js is becoming popular for multiplayer related services. \$\endgroup\$ – Coyote Jan 3 '13 at 13:37

Well you could look into open feint's competitors such as scoreloop, AGON, plus+, etc. Theres many different options available online, some doing more than others. Perhaps you could elaborate on what you want so I or someone else could make a suggestion.


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