MonoGame and normal windowed desktop application

I am trying to move all my XNA projects to Monogame. But in project templates I found only XAML and horrible metro application template. Is MonoGame support creating application in good old windowed mode for Windows 8? If yes how?

I'm not sure what your issue is.

MonoGame (as of 3.0's beta) adds a bunch of template projects to VS2010, including MonoGame Application for Windows. It runs by default as a windowed application, albeit a console one (so it creates a console window too) -- which is eeasily remedied.

Edit: I didn't realize you're asking about Windows 8 specifically. When you install the MonoGame 3.0 (beta), you'll find the Windows 8 assembly you probably need in %program files%\MonoGame\v3.0\Assemblies\Windows8. As of today (3.0 beta), you probably only need to add a reference to MonoGame.Framework.Windows8.dll

• I forget to add that I mean windowed application for Windows 8 :-) – Vodáček Dec 30 '12 at 7:33
• Just minute before you write previous comment I realized that you try to tell that I should use templates from vs2010 :-) Yes I have some problems with dlls especially with openal32... any advice for this? – Vodáček Dec 30 '12 at 13:08
• done, for others find in folder ThirdParty/Libs and run oalinst.exe – Vodáček Dec 30 '12 at 13:14

MonoGame.Framework.Windows8.dll is for Windows Metro, so basically for good old desktop-mode games, you have to use MonoGame.Framework.Windows.dll.

For plain old windows desktop you can simply use XNA, as it is mostly the same as monogame. Also Monogame uses opengl, as i expirienced much troubles with it on windows 7 desktop