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Hello there my problem was describe below In the "The Content Pipeline" paragraph

http://blogs.msdn.com/b/bobfamiliar/archive/2012/08/07/windows-8-xna-and-monogame-part-3-code-migration-and-windows-8-feature-support.aspx#comments

Author describe how fix it using VS2012 put xnb files to \AppX\Content folder but i use VS2010 and mono game templates for it and there is no folders like this so where i must put this asstes to run game correctly

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AppX exists only in Windows 8 Store app (which is impossible to build on VS2010) You should place your Content folder in .exe location, usually bin/Debug, or just add it to the project with options "Content" and "Copy if newer/always".

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Build the project.

Now the AppX folder should exist in "bin/Debug/"

Create the content folder and put your files in it.

Here's the tutorial I used for VS2010 a while ago.

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  • \$\begingroup\$ i dont have any AppX folder in bin/Debug/ againts that i have "name.vshost" file \$\endgroup\$
    – user23899
    Dec 12, 2012 at 23:03

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