So my long term one-man indie project is turning into a two-man indie project, and I feel I need to take a step back and at least have a "sell-sheet" as a basis for the game design.
Does anyone have any good templates or tips?
So my long term one-man indie project is turning into a two-man indie project, and I feel I need to take a step back and at least have a "sell-sheet" as a basis for the game design.
Does anyone have any good templates or tips?
The basic structure is:
The difference between a 1 pager and a 4-5 pager is that each bullet point then gets a more detailed description explaining how it works. Sprinkle in any art you have where you can.
Unfortunately I can't share any real ones, but if you'd like to see some early documents from actual shipped games you should check out http://www.gamepitches.com. Lots of cool peaks at early pitch and design documents from shipped games.