I have Visual Studio 2012 Ultimate and I've been trying to access the Shader Designer. I searched through MSDN's text and Channel9's videos, but they keep failing to mention how to access it.
Can someone let me know where it is?
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Much like any of the other designers in Visual Studio, you actually have to have a file of the appropriate type in your solution, and then the designer will launch every time you double-click on the file (or until you change the designer association for that file type).
For the shader designer, the file type is
.dgsl. Simply add an existing
.dgsl file or add a new one (the template should be under the "Graphics" sidebar heading in the Add New Item dialog), and open it and the designer will fill the main view.
More information can be found on MSDN here.