Are there any good collaboration platforms for game development? This would include the following features:

  • Easy way to find various people you need to build games (programmer, artist etc) and forming a team like for example codeplex
  • Online portfolio for users where they can offer their services (either paid or free)
  • Posibility to create a game specific blog or site with social media integration to show the world what's being created
  • Easy way to manage game content / resources with sufficient online storage, version control and if possible source control
  • Manage all phases of game development (startup, creating concept, finding a team, creating proof of concept, production phase etc) and publish specific information for each phase also on social media etc.
  • Manage asset creation flow (request for specific content like a sound, production of sound, uploading the sound, notification to the requester, implementation of the file, retouching in several cycles etc)
  • \$\begingroup\$ Good question. However, which kind of game you want to make? Commercial, Indie or Hobby? \$\endgroup\$ – Petr Abdulin Oct 19 '12 at 11:07
  • \$\begingroup\$ How is this different exactly? Are they not all produced by the samen sort of teams with the same sort of general workflow? I was thinking about and hobby / Indie where I would like to mix payed and free content if needed \$\endgroup\$ – Thomas Oct 19 '12 at 14:06
  • \$\begingroup\$ Well, I think they differ significantly. As is different any professinonal from amateur. Workflow is different. Motivation is different. And the result it also different. Thus you can't really use same ways as a pro, esp. at start. An analogy: if you are filming indie movie, you can't really ask major star for casting. For a titled commercial director is a regular work. So, for many tasks above solution for an studio, indie and hobby game making will be different. \$\endgroup\$ – Petr Abdulin Oct 19 '12 at 14:31

There are few general websites that will help you to get along with others in order to find help, resources or collaborations but they don't follow up with the development phases




Collaboration platforms are mostly available specific to Game Engines (offered officially by the Game Engines in the form of Community Forums, Blogs and Q&A Sites). You need to be specific about technology because collaboration platforms are mostly from the official support teams

For example

  • The Unreal Engine offers its own Community Forums for help, collaboration, finding people, publishing demos and released projects. It also offers Content Browser for assets and resources management and there are also some websites for its resources like UDK Resources.
  • The Unity3D offers its own UDN Developer Network with Unity3D Forums for collaboration and finding people along with Unity3D Answers for help. It offers Asset Store for assets management and Resources for resources management.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.