I'm using Velcro Physics (Formerly Farseer Physics) to make a game in XNA and I can't seem to figure this out.
I've decided to use
MSTerrain for making my game's terrain because I wanted destructible terrain and
MSTerrain seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but
MSTerrain does not have a
Draw method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing?
I'm starting to think that
MSTerrain is more trouble than it's worth, is there another better way to do this with bodies?