I'm using Velcro Physics (Formerly Farseer Physics) to make a game in XNA and I can't seem to figure this out.
I've decided to use MSTerrain
for making my game's terrain because I wanted destructible terrain and MSTerrain
seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but MSTerrain
does not have a Draw
method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing?
I'm starting to think that MSTerrain
is more trouble than it's worth, is there another better way to do this with bodies?