I'm looking for a networking middleware that may be suitable for a medium-sized MMO.

I don't care in which language it's written, just that it's high-level, stable and has many of the features that can ease my development. I am making a 2D real-time action game.

Come to think of it... I'd be happy with "just" a high-level networking framework that has a few handy features to ease the development of a general networked game.

  • \$\begingroup\$ There's not a single question mark in your entire post. Ask something specific. \$\endgroup\$ – michael.bartnett Sep 16 '12 at 21:45
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    \$\begingroup\$ What do you work with? Your language limits you to certain products/frameworks. You don't want to use a java networking library, if you work in C# or C++... \$\endgroup\$ – tom van green Sep 17 '12 at 8:58

You can check Zoidcom or Raknet, I've heard good things about both of them.


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