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Is there a well known AI technique to create an opponent in the game Othello (aka Reversi)?

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Standard game-tree search techniques will beat most human players easily. Othello has less combinatorial complexity than chess, and humans have a harder time forecasting the future in Othello.

http://en.wikipedia.org/wiki/Reversi#Computer_opponents_and_research

http://en.wikipedia.org/wiki/Computer_Othello

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