Is there an SDK like libgdx which allows me to code in C++? I really like the features libgdx has, but would prefer to code in C++. I've looked around but can't find anything. I found the commerical Maramlade project, but that doesn't support Linux at all, plus I'd prefer an open solution.
closed as not constructive by Nicol Bolas, Josh♦, bummzack, Tetrad Aug 15 '12 at 17:09
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. If this question can be reworded to fit the rules in the help center, please edit the question.
I'll answer myself since I found something called GamePlay. It appears to support the most platforms of any SDK I've seen so far and is all in C++. It doesn't quite have its Linux support yet working but it appears to be a priorty issue.
- Backend polishing. Seriously, it's working, but there is a lot of stuff that is ugly and in a haste.
- iOS support
- GLES 2. Check if it's working
- etc (whatever that entails)
Porting efforts seem a little slow-paced at the moment though.
Cocos2d-x is a cross-platform and open source framework. It allows to do everything which allows libgdx.
Someone over on badlogic forums was porting libgdx over to c++ a while back but I can't seem to find it now. Maybe you can politely ask over there? It may have been scrapped because the main branch will eventually support ios.