0
\$\begingroup\$

I want to make a game with UDK for mobile and I wonder if There is any limits?

I mean, for example, can I use UTPawn as my base Pawn class when making a game for my mobile(iOS) game?

How can I know which classes are legal in my case?

\$\endgroup\$
  • 1
    \$\begingroup\$ I would suggest that if it compiles, it's OK. That said, without some extra info, there isn't much we can help you with. \$\endgroup\$ – Nate Aug 3 '12 at 21:27
0
\$\begingroup\$

After one month working on my iOS game, As Nate Bross said in comment, I understand that there is no special limitation and if my codes compile and work in mobile previewer, Everything will work in iDevice too.

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.