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Is there an specific isometric tile map handler in cocos2d-x? I can't find any.

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You can use CCTMXTiledMap: http://www.cocos2d-x.org/reference/native-cpp/da/d68/classcocos2d_1_1_c_c_t_m_x_tiled_map.html

It supports isometric, hexagonal and orthogonal tiles.

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