Is there an specific isometric tile map handler in cocos2d-x? I can't find any.
closed as off-topic by MichaelHouse♦ Jan 16 '15 at 13:44
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You can use CCTMXTiledMap: http://www.cocos2d-x.org/reference/native-cpp/da/d68/classcocos2d_1_1_c_c_t_m_x_tiled_map.html
It supports isometric, hexagonal and orthogonal tiles.