Has anyone tried to create a waterfall particles animation using openframeworks? Is it possible? Is it good?
If not, can you recommend any other frameworks for easier creation of cascade animation?
Thanks a LOT!
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In addition to Lewis' answer, the ParticleDesigner is easy to use and you can also design a bit using a flash port of the editor.
The presets are xml files anyway. The cool thing is there is also an OpenFrameworks addon for this. Also, if you're not happy with this you can try other ofxAddons or learn how to make a GLSL shader based particle waterfall
If you're working with iOS check out this, they have loads of waterfall emitters.