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I have dedicated past few month to developing my own android 2d engine. You can see its description, demo and tutorials.

While working on the engine I believed it to be better then most available alternatives ( such as andengine, etc. ) and that people would love to use it in their games and, hopefully, would give me some royalties.

Yet as I started posting about my engine on other forums, it start looking like people are only interested in free/opensource engines.

Based on your experience, what do you think, is there some way for me to make money with that engine or should I forget about selling it and more focus on making games with it myself?

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  • \$\begingroup\$ Have you considered if there are any similar engines that make money, and how? \$\endgroup\$ Commented Jun 24, 2012 at 7:41
  • \$\begingroup\$ Not really, for example AndEngine is free. Corona is for sale, but it also can be found on torrents. \$\endgroup\$ Commented Jun 24, 2012 at 7:47
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    \$\begingroup\$ Roger, you can't expect studios to use pirated software? One of the most popular Javascrupt engines costs 99$, I think you will be fine. \$\endgroup\$
    – jcora
    Commented Jun 24, 2012 at 8:44
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    \$\begingroup\$ With that documentation? Seriously? A library I even consider using has to have a lot going for it, if it has no reference documentation (with desciptions descriptions of all objects and methods, corner cases, exact specification of possible error paths etc.). At least generate some documentation with Doxygen or Javadoc or whatever, the doc you provide stinks with non-professionalism (I'm not speaking of the engine itself I didn't really look at that in detail). \$\endgroup\$ Commented Jun 24, 2012 at 9:35
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    \$\begingroup\$ This "question" seems pretty spam-like. Additionally, it appears to be asking for a discussion. \$\endgroup\$
    – House
    Commented Jun 24, 2012 at 14:29

2 Answers 2

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In my personal opinion, only cross-platform engines or specialized engines (e.g. a Soft body physics engine) will sell.

Also, I couldn't understand the features of your engine from your website. It looks like a level editor with physics functionality. If it does have more features, you need to have a "Features" section in your website. How does it handle multiple screen resolutions and aspect ratios? What is the minimum Android version supported? Have you developed a full game using the engine?

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Look at this Javascript game engine called Impact: http://impactjs.com/. I think that engines in general, if done correctly, will sell.

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