I'm most interested in your experience with Torque-X, the Managed XNA version of their engine.
- How did it perform in your use case? (also info on your use, would be helpful)
- What was the usability of the tools?
- What did you build with it? 2D, 3D, both?
- Did you find any "gotchas" that you had to work around?
If you have used both Torque and Torque-X, I'd be very interested to hear your thoughts contrasting the two engines. On the website, there are some pretty amazing screensshots for the Torque engine; yet the screenshots of Torque-X look kinda cheesy. At this point I don't have the 3D artist expertise to build some of the amazing 3D scense they demoed, but I'm wondering if this would even be possible on Toreque-X engine.
As always, any thoughts are greatly appreciated.