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I was wondering if someone could recommended a book that covers both android game developement and OpenGL ES 2.0. I have found some books with OpenGL 1.0, but I have heard that the syntax for OpenGL es 2.0 is totally different.

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    \$\begingroup\$ There have been numerous other questions related to this one here. I suggest you search them out and read through them, they will probably be useful. \$\endgroup\$
    – notlesh
    May 18, 2012 at 20:16
  • \$\begingroup\$ This question is off topic for the site. \$\endgroup\$
    – House
    May 28, 2012 at 15:25

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I think you don't need any book for OpenGL ES 2.0, everything is in the web ;)

I started with All about OpenGL ES 2.x, and I looked into sources of samples in Android NDK. You can also look into Maemo examples. Khronos offers an OpenGL ES 2.0 quick syntax reference.

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  • \$\begingroup\$ Thank you I wanted to get a book because I was unable to find any tutorials online. \$\endgroup\$
    – user16380
    May 18, 2012 at 20:14
  • \$\begingroup\$ You can also download Adreno SDK, there are a lot of examples too ;) \$\endgroup\$
    – piotrek
    May 18, 2012 at 20:16
  • \$\begingroup\$ Look more thoroughly -- there are quite a few. \$\endgroup\$
    – notlesh
    May 18, 2012 at 20:16
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I remember Beginning Android Games and Pro Android Games as books with good explanations on Game programming on Android and OpenGL ES.

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I'm not sure if this will work for you, but I find this book very good OpenGL® ES 2.0 Programming Guide. The books explains how OpenGL ES 2.0 works and gives a lot of code examples in C language. If you know basics of it, then you should have no big problems of translating them to Java code.

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