I was wondering if someone could recommended a book that covers both android game developement and OpenGL ES 2.0. I have found some books with OpenGL 1.0, but I have heard that the syntax for OpenGL es 2.0 is totally different.
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1\$\begingroup\$ There have been numerous other questions related to this one here. I suggest you search them out and read through them, they will probably be useful. \$\endgroup\$– notleshMay 18, 2012 at 20:16
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\$\begingroup\$ This question is off topic for the site. \$\endgroup\$– HouseMay 28, 2012 at 15:25
3 Answers
I think you don't need any book for OpenGL ES 2.0, everything is in the web ;)
I started with All about OpenGL ES 2.x, and I looked into sources of samples in Android NDK. You can also look into Maemo examples. Khronos offers an OpenGL ES 2.0 quick syntax reference.
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\$\begingroup\$ Thank you I wanted to get a book because I was unable to find any tutorials online. \$\endgroup\$ May 18, 2012 at 20:14
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\$\begingroup\$ You can also download Adreno SDK, there are a lot of examples too ;) \$\endgroup\$– piotrekMay 18, 2012 at 20:16
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\$\begingroup\$ Look more thoroughly -- there are quite a few. \$\endgroup\$– notleshMay 18, 2012 at 20:16
I remember Beginning Android Games and Pro Android Games as books with good explanations on Game programming on Android and OpenGL ES.
I'm not sure if this will work for you, but I find this book very good OpenGL® ES 2.0 Programming Guide. The books explains how OpenGL ES 2.0 works and gives a lot of code examples in C language. If you know basics of it, then you should have no big problems of translating them to Java code.