# What is a systematic process for choosing a mobile game engine? [closed]

I am looking for a systematic process or methodology for choosing a mobile game engine for a mobile game project.

Intuition tells me that it should be similar in principle to choosing any off-the-shelf product (requirements, evaluation, short-list, trial, etc).

Any suggested processes?

## closed as not constructive by Nicol Bolas, jhocking, MichaelHouse♦, Josh♦, Trevor PowellDec 6 '12 at 5:30

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As you mention it is similar in principle to choosing any off-the-shelf product (requirements, evaluation, short-list, trial, etc).
As to [a]ny links or perhaps suggested processes?: