I'm getting into game development using OpenGL (and the LWJGL library) and I want to create models for characters, NPC's etc. in the code, as well as animation sequences (for example the way the models are done in Minecraft).
What is the process to go about doing something like this? Is there a particular feature set that is used or common methods of doing this? I'm basically looking for pointers as to what to search for when trying to find examples of how this is done.