I'm developing a game using libgdx targetting Java desktop and Android. For the assets I have a "data" folder inside the "assets" folder in the Android project. Then, I link it from the desktop project.
My problem comes when I export, my .apk contains:
This means my data files are duplicated in "assets/data" and "data" being the first one the only relevant one. This increases my APK size from 5 to 10MB which is kind of annoying. In my file system I only have the "assets/data" folder, no trace of the intruder there.
Does someone have any ideas why is this happening? How can I solve it?
PS: I've tried deleting the intruder manually opening the apk with 7zip but that destroys the checksum and prevents updates to be properly installed (needs complete reinstall).