I'm working on a project that looks like PaperToss. Instead of tossing a page, you toss a coin. Suppose that I have a coin put in three-dimensional that have coordinates at A(x,y,z). I throw that point ahead, after 1/100 second, that coin move from A(x,y,z) to A'(x',y',z'). By this way, I have two problems need to solve.

  1. Where will be the coin at time t?
  2. How can I display this on a screen?

For 2., I thought about using Orthographic projection & Perspective projection. I'm told that OpenGL can help me, but I don't know how.

How can I solve 1. and 2.?


1 Answer 1

  1. You are probably looking for motion equations. However, I would advice you to use a 3D physics engine.

  2. Well, if you want to draw a 3D world in a 2D canvas (aka, the device's screen), then the way to go is OpenGL, that aims exactly that.


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