Two friends and I are planning to make a FFIV-VI style RPG (generally speaking, we have some unique ideas for mechanics, setting, etc.), but none of us are programmers (two of us are otherwise very computer literate) so we were thinking of using RPG Maker VX (maybe Ace when it comes out) to make our first game. Other than that, we have the talents required for the rest of the process (an artist, writer, musician, all avid and thoughtful gamers, etc.).
I have some experience with RPG Maker VX, and I think we could get it to do 90%+ of what we want with some code added from the RPG Maker community. Our goal is to make a 10-15 hour game and to release it for sale on Steam, etc. (they might be adding the option to export to iOS and XBox Live Arcade as well).
(I've thought that if we had some success with it, we could transplant the project over to something like GameSalad i.e. we'd have the mechanics, story, music and art all done, so we'd just need to hire someone to do the work of porting all of that to another program.)
Are there any obvious reasons why this might be a bad idea? Any advice would be appreciated!