I'm working on my first Java Game and I have run into a little problem I'm hoping to get some help with. I'm using Slick2D displaying a tile based map, and I'd like to know how I can created a "blurred" fog of war.
Here you can see the fog of war covering most of the map, I am rendering the fog by filling a rectangle over each tile who has the property isFog = true.
When the climber goes to a tile isFog sets false, and the map is re-rendered.
I'm looking for a way to create a smoother fog like in this poor paint.net image.
Please let me know what ideas you might have. Thanks!
Apparently I can not post images yet... I will update when I've earned enough reputation.