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I have just started with XNA development on Windows. But as I'm a fan of iOS I had to try porting my test code over to Monotouch on the Mac. I used these instructions: http://www.facepuncher.com/blogs/10parameters/?p=42 But this is so much (manual) work! And it really doesn't answer open topics like: why would I copy all the XNB files and in addition all the resources, like PNGs?

Is there maybe a tool that automatically converts a Windows XNA project into a Monotouch iOS project or at least creates the correct folder structure?

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I don't believe there is a magical "Port it!" button that will do everything for you, however ExEn does a pretty good job of getting rid of most of the manual work, while maintaining most of your current code.

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    \$\begingroup\$ But ExEn is yet another implementation of XNA on iOS. I'd like to stick with Monogame. \$\endgroup\$
    – Krumelur
    Feb 10, 2012 at 11:41
  • \$\begingroup\$ Then I'm not sure you will get a magic port switch that does everything for you. ExEn uses Monotouch, so it should be similar enough for a basic XNA test project port. \$\endgroup\$ Feb 10, 2012 at 17:00
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Although this video targets MonoDroid, it's still a good reference and can answer most of your questions: http://www.youtube.com/watch?v=hF0sm5KGPPM

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