So I am starting a game with a friend as a small project, and we are considering what game servers would we need.
Firstly, the game is a multiplayer(player vs player) game, for example, like an online chess game. However it is real time, so the latency cannot be too high. The players basically take turns, but in a real time fashion. The platform is going to be Android (and perhaps extend to iOS in the future)
The server would need to synchronize the players' moves to each other devices.
I don't really need anything large scale and I am thinking of using PHP since the volume of data isn't really that big, this is like a web-based game with a requirement of a slightly lower latency.
What would be the advantages and disadvantage of using Apache + PHP for a game like this?
If that seems to be a bad choice, I would be grateful if you can share your experience with me. Thank you.
(We are both programmers and we are familiar with Java C++ Obj-C Apache PHP Tomcat JSP Javascript)