# Why is the background image less smooth on the phone?

I've just downloaded Gamestate code from create.msdn.com, and as you can see from the image below:

The result is less smooth then the image imported to visual studio, how do I increase the quality?

• Are you running your emulator in scaled mode? Try putting it at 100%. The other thing may be due to colors. This also may be part of the NoDo 16bit color banding issue: 1800pocketpc.com/… – Nate Jan 31 '12 at 19:47
• same result on my phone and emulator @ 100%. will read thru the 16bit thingy – Jason94 Jan 31 '12 at 19:52
• @Nate Boss read thru the 16bit NoDo thingy. First off: its no do, not recommendet. Second: i get this bug on my emulator, isnt that silly? Really breaks ALL my development, so i need a fix :( – Jason94 Jan 31 '12 at 19:59
• The fix will come out later supposibly. For now, all you can do is work with 16bit colors instead of 32. – jgallant Jan 31 '12 at 20:38
• @Jon Are u serious? That means no larger textures with a gradient will look nice at all on WP7? Im shocked... really. – Jason94 Jan 31 '12 at 20:48

graphics.PreferredBackBufferFormat = SurfaceFormat.Color;

in your Game constructor. XNA sets the backbuffer to SurfaceFormat.Bgr565 (16 bit) by default.