So I am using the Flash IDE.
And I am trying to make a preloader on Frame 1 so that it displays and loads progress before anything else is exported/loaded. So all my assets from the Library are on Frame 2 and all Actionscript Code is Exported in Frame 2.
But my Main Document class calls on other external classes that have Embeded images. Which are then exported in the First frame, which causes my game file to be huge in the First frame. And that essentially shows a white screen for a loong time before the preloader eventually shows up, but 60% loaded.
Is there a way to put the embeded images load later? (as in they would start loading in frame 2)
[Slightly offtopic: I had an idea that I might import the images manually (its a tilesheet and a background image) to the Library. And then copypixel from the tilesheet. But I have never done this so I wouldnt know how to copypixel from something in the library]