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In the libgdx wiki, this particle editor is recommended. And this blog was helpful. But the problem is that I am not sure yet how to use it for my game. Let's say I want to have a fire-effect in my game. How can I get help for this particle editor?

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Found the answer in here. You can directly use the output of the editor in the API. It's really cool.

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  • \$\begingroup\$ This answer would be better if it included a summary of the steps at this external link, so the information remains accessible even if the link rots in the future. \$\endgroup\$
    – DMGregory
    Commented Jul 9, 2020 at 12:32
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If you mean 3D particle effects, there is also a "new" Wiki page for using the particles: https://github.com/libgdx/libgdx/wiki/3D-Particle-Effects

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  • \$\begingroup\$ This answer would be better if it summarized the main points you hope a reader will glean from this wiki, so that the information remains accessible even if the Wiki page changes its URL, goes offline, becomes unavailable from a particular region, etc. \$\endgroup\$
    – DMGregory
    Commented Jul 9, 2020 at 12:33

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