# How can I achieve a zoom-like camera effect?

I have a top down 3D camera:

view = Matrix.CreateLookAt(new Vector3(0,0,20), Vector3.Zero, Vector3.Up);


Now I want to achieve the effect like when I zoom in the scene and only show a section at the middle of my actual scene. When I now move an object via CreateTranslation it looks more like moving an object in 2D.

What I have now is:

What I want is more like this: