Just trying out the IOS build process....
Is it normal to see:
Q1 - "upgrade to latest project format - project currently in Xcode 3.1 format, this will upgrade to 3.2" - just click OK and let Xcode do it's stuff?
Q2 - same as Q1 but this time for the message "Remove obsolete build settings - will remove the build setting PREBINDING"
Q3 - also when deploying to "Lastest IOS Simulator" you get the Simulator target produced, but also a non-simulator target which has lots of errors. So I assume you just ignore this target and not use it in Xcode correct? (i.e. just use the simulator target that is produced)
Q4 - get a lot of warning after the simulator target is built? program works ok however....
For Q1 and Q2:
Settings used in Unity:
Errors I see in XCode: