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I’ve created animation through UE Sequencer,but it seems moving in global space. How could I do animatian of a character in local space? Could somebody say which concept is supposed to be used here? This is what I’ve done. The character moves away from its place while animating. enter image description here This is animation from starter pack. The character is moving at the same place. I believe the animation is working in local space. But how could I achieve it for my animation? enter image description here

UPDATE Eventually, I've created an animation just moving legs at place manually, without any special rules. Any ideas about how to do it correctly will still be appreciated.

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