I'm trying to remove "Park" Area Controls from a Scene Actions array in Unreal Engine Blueprint. My current attempt doesn't work, and I'd appreciate help troubleshooting it.
Details:
- I have a Game Scene Ref object with an array of Scene Actions.
- Each Scene Action has an array of Area Controls.
- Each Area Control has an Area object with a Content Type property.
- I want to remove any Area Control where the Content Type is "Park" from the Scene Actions array.
My current blueprint does the following:
- Loops through Scene Actions.
- Loops through each Action's Area Controls.
- Checks if the Area Control's Area has a Content Type of "Park".
- If it does, directly removes the Area Control from the current array.