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When I build with asset size of above 5gb, it shows "com.android.build.gradle.internal.tasks.compressassetsworkaction" in unity. How to resolve it?. It's a video file. When I use low resolution file, it works fine. Is that any way to build an apk without compressing video file?

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    \$\begingroup\$ Aren't Android asset packs limited to 4GB max? If your video doesn't compress to less than that, you may need to chop it into smaller pieces and play the pieces back-to-back. \$\endgroup\$
    – DMGregory
    Nov 6 at 10:14

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