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I extracted drg's auto cannon, and the gun and arms are separated models.

When I try to get them into unity, something wrong happened, I tried a lot of methods. Like using script to attach, using Position constrains and rotation constrain, but still can't fix this issue. I even tried IK, not working.as well.

In my case, I play the running animation in the arm and the gun was not playing animations.

This video shows my problem.

And here is a video of what it looks like in Blender.

And here is how I put models in Unity:

enter image description here

enter image description here

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Nvm I managed to solve this by myself, in the import setting, the animations are compressed by default for some reasion, I have to disable it to solve this.

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    \$\begingroup\$ This answer would be even better if it explained the steps to take to disable compression, so future readers struggling with similar problems can learn from your example. \$\endgroup\$
    – DMGregory
    Nov 7 at 11:11

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