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enter image description here. I think I have setup things needed to fireoff a custom AnimNotify, but, for some reason, custom notifies don't fire off. The premade notifies for playing sounds etc, fire off okay. But, this notify is something I made using Add Notify > New Notify . This event seems to be available in the character's blueprint which should mean the setup wasn't improper. Yet, the message doesn't get displayed in the screen. Am I missing to do something?

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