I have one game idea that has stuck with me for a long time that I'm using as my inspiration for getting into game design, and I want to make sure I make it to the best of my ability. Aside from the tutorial projects and "Hello World"s of the engine I plan to use, I want this idea to be my first big project, but I'm worried I won't be able to do it justice without the experience of a few other games under my belt.
For context, I've been programming full-time for a while, so I'm not worried about making spaghetti code like Yandere Dev, my primary concern is falling deep into design shortfalls or making a subpar finished product.
Is it foolhardy to make my "big idea" my first major project, or should I do a few other projects first to work out any growing pains?