Currently I've got a little 2.5D platformer with the camera tracking the player. Now when I go to insert a GUITexture or GUIText game object into the scene, it comes up absolutely fine in the Editor view, but when I go to play it there's absolutely nothing to be seen!
At first I thought it may have been a script I was using on the GUI, but I've tried it out with a completely bland GUITexture object that has no interaction with the rest of the game and I still get the same effect. I'm wondering if my camera is messing it up somehow, but I assumed that all GUI objects are drawn to screen space and just stay with the camera.
I've been really stuck for the past few hours so if any one could offer some insight, I'd be very, very grateful!