0
\$\begingroup\$

How do I in game dev build debug console:

  • list scene meshes
  • remove exact mesh causing perfomance hit?

tried:

ue 4.25

\$\endgroup\$
1
  • \$\begingroup\$ Is there another way, like setting RenderOpacity to 0? How? \$\endgroup\$
    – jonny
    Commented Jul 12, 2023 at 18:55

1 Answer 1

0
\$\begingroup\$
getall actor
destroyall <actor_name_or_class>
\$\endgroup\$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .