Some games have all their assets in one .pak
file or something. Or have all their textures in a single atlas. Others have their different assets in different files.
What are the pros and cons of each approach?
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Sign up to join this communitySome games have all their assets in one .pak
file or something. Or have all their textures in a single atlas. Others have their different assets in different files.
What are the pros and cons of each approach?