I’ve searched around, I can see different options to import Alembic animations for simulation from different software (e.g. Blender), but I see no options for exporting fluid simulation (Niagara fluid) from Unreal Engine. Is this not possible?
\$\begingroup\$
\$\endgroup\$
2
-
\$\begingroup\$ I've been told that you can sample the 3D textures, but they wouldn't tell me how. They wanted me to pay the $1500 USD/year for the Pro contract. I basically had an idea for a shmup game, and I could use Niagara for fire and lightning, but there was no way to tell if the enemies are in the danger zone. Kind of like a car with 2 wheels. Very not useful. \$\endgroup\$– shawn_halaykaCommented Apr 13, 2023 at 18:42
-
\$\begingroup\$ @shawn_halayka , Hmm..., but, if you plan to do things in unreal, there might be workarounds, however, there doesn't seem to be a way to get things out of unreal \$\endgroup\$– mleuCommented Apr 14, 2023 at 3:10
Add a comment
|
1 Answer
\$\begingroup\$
\$\endgroup\$
Solution
Yes, it's possible.
- You can create a sequence
- Add your Niagara effect there
- And then render it to export
You can also check the full pipeline example from here. The video also shows importing the result in the DaVinci Resolve.