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I’ve searched around, I can see different options to import Alembic animations for simulation from different software (e.g. Blender), but I see no options for exporting fluid simulation (Niagara fluid) from Unreal Engine. Is this not possible?

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  • \$\begingroup\$ I've been told that you can sample the 3D textures, but they wouldn't tell me how. They wanted me to pay the $1500 USD/year for the Pro contract. I basically had an idea for a shmup game, and I could use Niagara for fire and lightning, but there was no way to tell if the enemies are in the danger zone. Kind of like a car with 2 wheels. Very not useful. \$\endgroup\$ Commented Apr 13, 2023 at 18:42
  • \$\begingroup\$ @shawn_halayka , Hmm..., but, if you plan to do things in unreal, there might be workarounds, however, there doesn't seem to be a way to get things out of unreal \$\endgroup\$
    – mleu
    Commented Apr 14, 2023 at 3:10

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Solution

Yes, it's possible.

  • You can create a sequence
  • Add your Niagara effect there
  • And then render it to export

You can also check the full pipeline example from here. The video also shows importing the result in the DaVinci Resolve.

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