The cube sometimes, not always, randomly gets stuck at the edge of new platform. I do not understand why, the platforms are at normal level. And it does not happen all the time. The platform is not plane its a cube, and the next cube is exactly on the same Y position as the previous, not even difference of points.
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\$\begingroup\$ Have you read previous questions about getting stuck at the borders of box colliders? ("tile stuck" makes a good search query for turning up a bunch of them) This is a common physics engine quirk you can learn more about in this GDC talk by Bennett Foddy. \$\endgroup\$– DMGregory ♦Mar 8 at 17:26
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\$\begingroup\$ How are you moving it? \$\endgroup\$– starikcetinMar 10 at 0:45
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