I have found numerous examples of exporting Unity terrain to programs like Blender or just importing digital elevation files (DEMs) into Unity. But can a terrain generated in Unity be exported into software like QGIS or as just a DEM?
I was given a fictional Unity terrain (it did not originate from a DEM or any external data) for a scientific simulation but in order to create some additional code, I need to do some external analysis on that terrain in R, python, or MATLAB. Is this a possibility? How would one go about it?
GetHeights()
method to iterate over the heightmap values in the terrain and transform/save them into any format you like? Where did you run into difficulty doing this transformation? \$\endgroup\$