I want to change the way Civ5 handles resources.
In Civ5 if you have 8 Iron sites worked then you have 8 Iron resource in total. If you build 1 swordsman you now have 7 Iron resource.
What I want to do is change resources so that an Iron mine produces so many Iron per turn and that amount accumulates like gold or faith does. Then when you build a swordsman, it reduces the total accumulated resources.
As of yet I've found no other mods that attempt this and I have not quite narrowed down where the params would be stored for this; it very well might be something I simply am not capable of changing through XML and SQL editing. My modding has been isolated to simple changes to those types of files.