I am trying to figure out how to allow my players to put in a code to join a group room using photon. Unity seems to suggest using a graphics raycaster but in most sample code it uses mouse input for the input data like in this example :
//Create the PointerEventData with null for the EventSystem
PointerEventData ped = new PointerEventData(null);
//Set required parameters, in this case, mouse position
ped.position = Input.mousePosition;
I have been able to interact by putting a collider on the UI element and a collider on the OVR Player's hand but how would I create a pointer like in oculus home to interact with the GUI ?