I've been reading through the Stride tutorials and manual, and I see on this page: https://doc.stride3d.net/latest/en/manual/files-and-folders/distribute-a-game.html
... they describe building the release version of your project as a thing you have to go through Visual Studio for, which implies it is impossible for people who can't run visual studio to produce that release version. Is this correct? Is use of visual studio necessary to produce a release build of a project developed in Stride?
Or is there another possible way? For example, would it be possible to achieve the same thing in another IDE, like SharpDevelop?