So I'm making a 2D board game in 3D space and I don't want to use paper2D because I'm not really using sprites.
What I want is to be able to make a grid of cubes positioned such that I can have a camera facing the grid and it will only show the one face of all the cubes. The idea is that to the player it will just look like a 2D board.
The problem I'm having is, If I make a Cube and move it up/down/left/right, the Camera sees more than just one face despite it being manually positioned to be looking head on at the cube.
So then I remembered that I probably want an orthographic view, so I set the camera to that and unfortunately its just wireframe.
So my question is, how do I accomplish this? Does UE5 not support this kind of thing at all?