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First of all, I would like to point out that I am not a Unity developer. Most of the programming is related to web programming, but my friends and I set out to create an MVP of one product inside Unity, but unfortunately we can't find any real help, because we get thousands of different information.

We would like to connect a sensor - an accelerometer with an nRF52 chip to Unity, which would serve as a control device. The sensors we bought have iOS/Android native SDKs, but unfortunately they do not support Unity. That's why I'm interested in what would be the fastest and most cost-effective solution. Can native SDKs be used within Unity?

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    \$\begingroup\$ Presumably you started by checking the Unity documentation about this, where they explicitly outline how to incorporate native code libraries into a Unity project. What do you need answered here that is not already covered in the official docs and related tutorials? \$\endgroup\$
    – DMGregory
    Aug 3 at 17:07

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