I want to make something like this rasengan effect on a tree for my game (just for learning).
Full Video Domonstration Link here (length: 1 min)
I am new to unreal engine. So, according to my research so for I can use Procedural Meshes in UE5 and then slice it anywhere but ig that only works with a plan. Also rasengan (that magic/power ball whatever you say lol) works more like an eraser it doesn't just cuts it off rather it vanishes the whole area it collides with.
So, is it possible to create that thing with unreal engine 5?