Only just started working with Unreal Engine 5 and I have an issue were my BlueprintCallable functions are not appearing/callable in the blueprint. I dont have the same issue with Unreal Engine 4.
Unchecking/Checking "Context Sensitive" does nothing. I have build the visual studio code in development/deployment/editor, compiled UE and restarted editor, restarted visual studio without any luck. What am I missing for these functions to be available in my blueprint?