I have a scene that looks fine in the editor and even if I am connected via Oculus link and am running the game the plane interior comes out fine. However when I push a build through adb or app lab I get this result :
My first thought was maybe the lighting settings like maybe the light is not being baked in the scene properly. This doesn't look like the pink shader missing that Unity gives for missing shaders. Any idea where I should start looking/playing with ?